Make It BIG
Creation of LuBan user Martin Beattie
LuBan is next-generation, generative CAD/CAM software that helps designers and makers in rapid production of their creations. LuBan automatically generates 3D models in various forms, such as lithophane, stack, hash, plate, relief, module, and wireframe. The generated model can be fabricated by 3D printing, laser cutting, and CNC milling.
LuBan is actively developed by a highly focused software team, led by Lujie Chen in Singapore and Larry Sass in USA.
Turn any 2D photo into a 3D printed photo with a frame.
Turn a 3D mesh into a set of 2D contours, which can be laser engraved on transparent sheets, giving a 3D perspective effect.
Turn a 3D mesh into a stack of 2D contours, which can be laser cut or 3D printed. Dowels are generated on the contours to facilitate assembly.
Turn a 3D mesh into normally interlocked 2D contours. Slots are generated to enable assembly.
Turn a 3D mesh into radially interlocked 2D contours. Slots are generated to enable assembly.
Turn a 3D mesh into a relief that can be fabricated by 3D printing, CNC milling, and laser engraving.
Turn a 3D mesh into interlocked flat panels. Finger joints are generated on the edge of the panels to enable assembly.
Segment a 3D mesh into modules to enable 3D printing of big objects on small printers. Connectors are generated to facilitate assembly.
Apply wave propagation to a 3D mesh.
Turn a 3D mesh into a 2D wireframe that can be laser cut and engraved.
Turn a 3D mesh into a 3D wireframe that can be 3D printed.
> How to get started with LuBan?
Documents of LuBan are available through the above Dropbox and Google drive download link, in a shared folder named "Doc". Begin with the document "LuBan Get started.pdf". LuBan YouTube channel also has many video tutorials.
> Where to find a community of LuBan?
> What is the difference between LuBan and Simplify3D?
Simplify3D is slicing software that generates G-code from a mesh model to control a 3D printer to print the model. LuBan is mesh-processing software that generates parts of a model. The parts themselves may be mesh models for 3D printing; they may also be 2D drawings for laser cutting.
> What is the difference between LuBan and MeshMixer?
Both LuBan and MeshMixer can process triangular mesh models in OBJ, PLY, or STL format. MeshMixer is a manual modelling software tool. LuBan is automatic.
> What is the difference between LuBan and Slicer (formerly known as 123DMake)?
LuBan and Slicer have a few similar methods, such as the stacking and interlocking models. In every method of LuBan, a model can be resized larger than the working dimension of a machine. LuBan ensures that all parts of the model are generated within the dimension. Slicer does not guarantee this.
LuBan has a finger joint and a module method that is not available in Slicer. The finger joint method (Mesh -> LuBan, Method Plate) is useful to make wood joinery. The module method (Mesh -> LuBan, Method Module) is useful to make big 3D printed objects.
> Online resource of LuBan.
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